1. A game is a game that can be played on a computer and combines simulation gameplay with elements of strategy and skill.
2. A game is created for entertainment and educational purposes, whereas a simulation is created for evaluation or computational purposes.
3. Simulations produce accuracy, while games produce clarity.
4. A simulation, as opposed to an artistic representation of some phenomena, is a serious attempt to faithfully reproduce a real phenomenon in another.
5. When games are stylized, simulations are extremely detailed.
6. It has been observed that while simulations include all the details, games only print the game’s specifics.
7. Simulator designers only make concessions due to intellectual and material limitations; they do not intentionally simplify designs. Designers of video games use them thoughtfully and purposefully.